 FIVE NIGHTS A FRICKBEAR'S 3, BUT SENSELESS!
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     - Mod by BoiGamer124 @ GameBanana -     

 What is this mod about?
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This is an overhaul mod that aims to add modifications to the animatronics that range from slight tweeks to whole new mechanics.
This mod also aims to change some assets within the game such as the full body portraits & other such things.
This is a solo project done entirely by me as a way to practice both my coding & artistic skills (I'm learning the ropes).
As this is my first ever large-scale project, you should probably expect some bugs or unchanged assets that I've overlooked.

 How do I install this mod?
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Simply download the "Frickbears_3_But_Senseless_[WHATEVER VERSION]" ZIP file,
and replace the game's original data.win file with the one provided.
Keep in mind that this mod ONLY works for the 1.1.4 version of the base game.
Be sure to make a backup of the original data.win file before replacing anything.

 Can I use this for my own mod?
--------------------------------
You're completely free to use my mod as a sort of template for your own personal projects.
I'm unlikely to make a newer version of this mod once the 2.0.0 update for the vanilla game releases.
I'd probably just focus on doing bug fixes & difficulty balancing if I really need to do so.
Feel free to make your own content updates, but all I ask is that you credit me for creating the original mod.



 Changes in General
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* The game's title in the main menu randomizes to different colourful variants for visual flair.
* The flashlight has a dark spot in the middle for limited visibility (Shadow Freddy approves).
* The pickles in Mendo's shop have been turned to gold, increasing its price from $300 up to $400.
* Updated the icons for Prize King's prizes to be colour coordinated
  (Green = Positive, Amber = Neutral, & Red = Negative).
* Updated some of the animatronic-related sprites, office-related sprites, salvaging-related sprites,
  icons for the animatronics, icons for the trophies, icons for the shop, and other such things.
* Replaced Bear5 with...

 Changes to Minigames
----------------------
* Fredsweeper = All the numbered tiles have been replaced with dotted tiles instead.
* Chomping With Chica = All the bombs have been replaced with burnt pizza instead.
* Puppet Patrol = All the children have had their faces removed, making them less distinct.
* Hare Pairs = All the face cards have been replaced with real Poker cards instead.
* Mangle Tangle Mania = The minigame has been renamed to "Tangle Tasmania."
                        ...That's about it.
* Cupcake Clicker = Removed the bottom bar indicating cupcake clicking limit,
                    so you'd better not spam lest you lose that cupcake.



 Changes to Animatronics
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* Freddy = After his initial attack, he'll never returns back to his stage again.
* Bonnie = He'll immediately switch to the right side after attacking the left door.
* Chica = She'll immediately switch to the left side after attacking the right door.
* Foxy = He's been given the ability to randomly attack the right door,
         as well as drain a flat 10% of your power after blocking his attack.
* Golden Freddy = He doesn't make any noise when spawning in your office.
* All Vent Threats = Much like Mr. Hippo, none of them will have any vent opening voicelines.
* Toy Chica = She'll send out 2 cupcakes to attack you instead of 1.
* Mangle = The sticky note won't show the camera number that they're in anymore.
           To compensate, they'll lose their aggression much faster when not looked at.
* Withered Freddy = He's completely silent and nearly invisible when walking past the office window.
                    He can only be clearly seen via his eyes & teeth.
* Withered Bonnie = He's invisible in your office, with the only indication being the lights flickering.
* Withered Foxy = His audio stinger has been removed, with only his ambient noise being his indication.
* Balloon Boy = He shares Jay Jay's immunity to the ventilation heater.
* Jay Jay = She shares Balloon Boy's immunity to the ventilation audio lure.
* Marionette = Her warning sign indicator has been removed, so be sure to reset the music box once in a while.
* Shadow Freddy = His power-out duration has been extended to last longer than normal.
* RWQFSFASXC = It doesn't make any noise, and it's been given a new coat of paint.
* The Phantoms = They'll rewind time proportional to the duration of the night after jumpscaring you.
* Springtrap = He'll move throughout the building without making any noise.
* Nightmare Fredbear = His teeth indicator has been removed, so be sure to remember to keep the office cool.
* Nightmare Balloon Boy = Both his audio stinger & laughter have been removed,
                          and his punching requirement now scales up to 10 instead of 8.
* Nightmarionne = He doesn't make any noise when dropping into your office,
                  with only his garbled noise being his indication.
* Lolbit = They've been renamed to "Tangle," and they've been given a new coat of paint.
* Circus Baby = The maximum number of Bidybabs to find now scales up to 24 instead of 20.
* Funtime Freddy = Bonnet is now alongside Funtime Freddy instead of him simply being empty handed.
                   His behaviour has also seen some rather peculiar changes,
                   now requiring the door to be closed on him when Bonnet is with him,
                   and for the opposite door instead to be closed when Bon-Bon is with him.
* Funtime Foxy = They've been given the ability to randomly attack the right door,
                 as well as a sticky note indicating the direction they'll be attacking from.
* Ballora = The required number of Minireenas to find has been increased from 4 up to 5,
            and the time required to find them all has also been reduced.
* Music Man = He'll block your view of the office window & won't ever leave during the night.
* Scrap Baby = Her warning sign indicator has been removed,
               and her metal crashing noise no longer loops forever.
* Twisted Wolf = His illusion disk has been made to no longer blink red,
                 now making just a circular hunk of metal.
* Malhare = He'll no longer keep track of how many flips you have remaining.
* Dreadbear = Both of the candy bowls are now identical colours to each other,
              requiring you to pay attention to the direction of his speech bubble.
* Animdude = The number of lives you're given has has been reduced from 10 down to 8,
             his speed has been increased to be faster, and he's been given a new coat of paint.
* Chipper = The maximum cost of his lumber now scales up to $80 instead of $30.
            His lumber has also been turned into birch wood (because why not).
* Candy = His clock will no longer make a ticking sound,
          so be sure to keep a close eye on the TV before he appears.
* Popgoes = His thought bubbles have been removed,
            no longer indicate which camera he'll move to.

 Changes to SP Difficulty
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* Toy Chica = She'll send out 3 cupcakes to attack you instead of 2.
* Jay Jay = She'll permanently disable your doors ALL night.
* The Phantoms = Their jumpscares are now lethal to you.
* Circus Baby = ALL 32 of her Bidybabs will appear on the cameras.
* Ballora = ALL 8 of her Minireenas will appear on the cameras.
* LolzHax = He'll now summon 5 animatronics to the night instead of 3.
* Chipper = The cost of his lumber has been increased from $300 up to $400.

 Changes to Custom Night Challenges
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* Rabbit Season = Renamed the challenge to "Wabbit Season" (because why not),
                  as well as added Animdude with difficulty 5.
                  Time for Mr. Cawthon to relive his nightmares once again!
* Window Watchers = Added Music Man with difficulty 1 to block the office window's view.
* Era of '87 = Increased Golden Freddy's difficulty from 5 up to 15,
               as well as added Candy with difficulty 10.
* Ladies' Night = Increased Toy Chica's difficulty from 20 up to SP,
                  Circus Baby's difficulty from 20 up to SP,
                  & Ballora's difficulty from 20 up to SP.
                  The feminine Phantoms' jumpscares, at SP difficulty, are now lethal to you.
* Even a Bear! = Phantom Freddy's jumpscare, at SP difficulty, is now lethal to you.
* Blind Mode = Added Golden Freddy with difficulty 10,
               so be sure to throw on the mask EVERY monitor flip.
* Deafening = Added Withered Freddy with difficulty 10,
              Withered Foxy with difficulty 10,
              Nightmare Balloon Boy with difficulty 10,
              & Nightmarionne with difficulty 10.
* Watchful Eye = Added Endoskeleton with difficulty 10,
                 so be mindful when using your flashlight on Springtrap.
* Gaming Hard? = Added Balloon boy with difficulty SP,
                 Jay Jay with difficulty SP,
                 Funtime Foxy with difficulty 20,
                 & Rodney with difficulty 20.
* Paddleball Panic = Added Balloon boy with difficulty SP,
                     Jay Jay with difficulty SP,
                     & Rodney with difficulty 20.
* The General's Challenge = Added Balloon boy with difficulty SP,
                            Jay Jay with difficulty SP,
                            & Rodney with difficulty 20.
* Chipper's Revenge = Added Balloon boy with difficulty SP,
                      Jay Jay with difficulty SP,
                      Funtime Foxy with difficulty 20,
                      & Rodney with difficulty 20.
* Minute 2 Win It = Increased Toy Freddy's difficulty from 5 up to 20,
                    & Ballora's difficulty from 15 up to 20.
                    Added Jay Jay with difficulty SP,
                    & Helpy with difficulty 1.
* The LolzHax Shuffle = Added Helpy with difficulty 20. Uh oh,
                        looks like LolzHax is infected with adware!



 Changes to Boss Fights
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 Changes to Vs. Salvage
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* ALL of Salvage's warning sign indicators have been removed, so good luck!
* Salvage's eyeball wires have been changed to be black with glowing pupils.

 Changes To Vs. The Nightmares
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* Nightmare Freddy = If a SINGLE Freddle of his latches onto you, you'll be instantly jumpscared.
* Freddles = They no longer make screeching noises whenever they appear around your office.
             They're also nearly invisible and can only be clearly seen via their eyes & teeth.
* Nightmare Chica = She's completely silent and nearly invisible when walking past the office window.
                    She can only be clearly seen via both her and her Nightmare Cupcake's eyes & teeth.
* Nightmare Foxy = His alarm clock will no longer make a ticking sound,
                   so be sure to keep a close eye on the time before he appears.

 Changes to Vs. Psycho Foe Fredbear
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* Psycho Foe Fredbear's Freddles no longer make screeching noises whenever they appear around your office.
  They're also nearly invisible and can only be clearly seen via their glowing red eyes.
* Pop-Up Microgame = The number of pop-ups that can spawn has been increased from 3 up to 5.
* Wire Pull Microgame = The number of eyeball wires that can spawn has been increased.
* Freddles Microgame = The number of Freddles that can spawn has been increased.
* Typing Microgame = A MULTITUDE of answers have been added that are as follows: BALLOON, BAND, BIDYBAB, BLIND,
                     BROTHER, BUNNY, CADET, CANDY, CAWTHON, CHIPPER, CLASSIC, COSTUME, CRATE, CUPCAKE, DARK, DAVID,
                     DAYCARE, DEAF, DEATH, DREAD, DUDE, EDWIN, EMILY, ENDO, FELIX, FFPS, FIONA, FLASH, FNAC, FNAF,
                     FREDDLE, FRICK, FROG, FUNTIME, GANG, GATOR, GENERAL, GHOST, GOLD, GUARD, HAPPY, HELPY, HIPPO,
                     HOME, HOUSE, HUGS, LEFTY, LIFE, LIGHT, LMAO, LOLZ, LOLZHAX, MALHARE, MALWARE, MANOR, MASK,
                     MAXMODE, MICHAEL, MIMIC, MONTY, MOON, NEDD, NIGHT, ORVILLE, PARTY, PHANTOM, PHONE, PIZZA, PLUSH,
                     PLUSHIE, POPGOES, POWER, PSYCHIC, ROXANNE, ROXY, SALVAGE, SCHMIDT, SCOTT, SCRAP, SHARK, STAN,
                     TIME, TRAP, TRASH, TWISTED, VANNY, WOLF... & BOOB.



 Mod Changelog
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 VER. 1.0.0
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* First version of the mod FINALLY releases to the public.

 VER. 1.1.0 - The "SLY FOXES" Update
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* Given Foxy the ability to randomly attack the right door.
* Given Funtime Foxy the requirement for BOTH doors to be closed.
* Replaced some of the Bear5 related assets with...
* Added text for the mod's current version to the title screen.

 VER. 1.2.0 - The "SPECIAL BALANCING" Update
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* Given Toy Chica a new mechanic when set to SP difficulty.
* Given Circus Baby a new mechanic when set to SP difficulty.
* Given Ballora a new mechanic when set to SP difficulty.
* Reduced Circus Baby's Bidybab requirement from 30 down to 24.
* Reduced Ballora's Minireena requirement from 6 down to 5.
* Removed Nightmarionne's gasping noise when dropping into your office.

 VER. 1.3.0 - The "MASSIVE CONTENT" Update
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* Given Nightmare Freddy the punishment for jumpscaring you if a single Freddle isn't flashed.
* Cloaked Nightmare Freddy's Freddles to be nearly invisible asides from their eyes & teeth.
* Cloaked Nightmare Chica to be nearly invisible asides from her eyes & teeth.
* Cloaked Psycho Foe Fredbear's Freddles to be nearly invisible asides from their eyes.
* Removed Withered Freddy's walking sound, making him completely silent.
* Removed Nightmare Chica's walking sound, making her completely silent.
* Increased Animdude's minigame speed to be faster than normal.
* Increased Animdude's minigame lives count from 6 up to 8.
* Increased the price of the pickles in Mendo's shop from $300 up to $400.
* Updated VARIOUS challenges in the custom night to be harder than normal.
* Updated a few of Psycho Foe Fredbear's microgames to be harder than normal.
* Updated Funtime Freddy's salvaging dialogue to give Bonnet a proper speaking role.
* Updated the face cards in Hare Pairs to be real Poker cards instead.
* Updated Tangle Mangle Tasmania to "Tangle Tasmania" for the sake of brevity.
* Updated a few icons relating to the animatronics as well as the trophies.
* Updated a few stickers that you earn when completing a custom night challenge.
* Updated the tutorial poster in the office to be a proper, decorative poster instead.
* Updated the office doors to include the logo of a goated content creator (Phisnom!).
* Added 1 new colour that the game's title can randomize into.
* Fixed the game's title in the credits not randomizing its colours.

 VER. 1.4.0 - The "NICHE YOUTUBER" Update
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* Overhauled Funtime Foxy to be able to randomly attack either of the doors,
  instead of simply attacking both doors at the same time.
* Increased the difficulty of the Ladies' Night challenge in the custom night.
* Reduced how much Nightmare Balloon Boy's punching requirement scales up to
  (from 12 punches down to 10 punches).
* Reduced how much the price of Chipper's lumber scales up to (from $90 down to $80).
* Updated Foxy's directional audio cue to sound MUCH more clearer.
* Updated Dreadbear's candy & candy bowls to be purple instead of green.
* Updated Dreadbear's speech bubble to be shaped like an arrow,
  HOPEFULLY solving the issue of not knowing which bowl to take from.
* Updated the cutscene before the Psycho Foe Fredbear boss fight to give Fredbear glowing red eyes.
* Updated the children in Puppet Patrol to no longer have distinct faces.
* Updated the death screen to include a few new tips for the animatronics.
* Updated the descriptions of some of the animatronics to HOPEFULLY make them much more clearer.
* Updated the Phisnom doors homage to be just a LITTLE bit more blatant than it originally was.
* Added a poster on the right-sided window paying homage to another goated creator (ElectricKosmos/IanTheMemer!).

 VER. 1.4.1 - The "DREADBEAR SUX" Hotfix
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* Updated Dreadbear's speech bubble to be even MORE shaped like an arrow.
* Updated the ElectricKosmos/IanTheMemer poster homage to include his YouTube channel's logo.
* Changed the colour palettes of all the office plushies to be that of their Blacklight couterparts.
* Changed the colour of the office clock's minute hand from black to red (because why not).